With a vast library of 3D models, interactive simulations and academic study material InspiritVR's vision is to bring virtual reality to the classroom and build solutions that teachers would find easy and enjoyable.
Created product concepts, conducted primary and secondary research, interviewed users, designed and tested prototypes and finalised design for production.
Developed a comprehensive design system that covered all assets and guidelines on web, iOS, android, oculus and unity.
Designed a search & discovery system for the vast library of 10,000+ learning resources.
Designed high-conversion solutions to support sales and customer success.
I played an important role in the overall product development and evolution, improving the user experience and supporting business goals through 2 years of major releases and pivots striving towards a product-market-fit.
To understand the headspace of a teacher, imagine being a 32 year old, teaching science to a classroom full of excited 9-year-olds. You have just been given some brand-new VR headsets by the school, and everyone is screaming to be the first to try. You have never used a headset yourself, and you don't know what to expect.
This situation can be scary, full of hesitation and frustration. Unconsciously, there might be feelings of self-doubt which impacts motivation.
"I am not sure how to use a VR headset"
Solution: The app launches automatically when the headset is turned on, and any other apps are hidden.
"Do I need to make the kids sign-up for anything?"
Solution: Use classroom codes to bring students into VR sessions without needing them to signup.
"What if I can't see what the kids are seeing/doing?"
Solution: Allow the teachers to view student activity without being in VR through a web livestream.
"Creating VR lesson plans sounds too advanced."
Solution: Creator tool that works on a web-browser so no need to create in a VR headset.
"I don't want to learn another tool."
Solution: Design the creator tool to look and feel exactly like google slides and doc.
"Can I use my existing lesson plans?"
Solution: Option to import existing lesson plans and use them in VR or build on top of them.
It all started in my early days of joining Inspirit with some concept designs of what a "lesson plan of the future" might look like
Through brainstorming with the product team and founders while also getting close feedback from teachers and learners, we explored many more concepts (some shown below)
Taking inspiration from virtual space based products like, gather.io the idea evolved towards being a virtual classroom where teachers and students can move around and interact.
After great feedback internally and with the rising success of platforms like meta horizon, we decided to move towards a 3D virtual classroom.
We made some beautiful worlds for classrooms :)
And started to imagine how teachers could create the lesson plan in a 3D virtual classroom
With each iteration we added more interactive features including quizes, flashcards, emoji reactions and even our own Science Wordle!
The goal was to make the
virtual learning experience
match the excitement and
interactivity of a classroom.
For the development of the lesson plan creator tool, there was an exploration process to see the possibilities in which teachers could use the entire library of diverse content that we offered.
After going through many iterations and testing designs with teachers, we got to a solution which teachers ultimately found easy and fun.
We went through many rounds of design+engineering prototyping to find different ways of making fun interactions and customizations for teachers to make the lesson plans feel truly personalised.
Some designs from the VR experience
It feels amazing today to know that the effort and innovation behind all the effort we put in this project has led to significant outcomes both for Inspirit as well as the world of education. The successful implementation of the VR tool in classrooms across the United States, contributed to a valuable partnerships with Meta and allowed a potential global reach starting with India and UAE.