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👋 I'm Utkarsh.
I'm a multi-disciplinary designer and new media artist working at the intersection of product, play and perception.
I incorporate a wide technical skillset spanning across product design , visual identity, 3D design, and video editing.
I have worked on web, mobile, AR/VR and physical products.
My impact areas are education, climate conservation, spatial computing, generative AI and immersive media technology.
I care deeply about growing responsibly as a civilisation on a diverse planet.
Keep scrolling to see
a collection of my work
👇
When a climate-smart agriculture app backed by WWF and IKEA struggled with adoption, I spent three months living alongside cotton farmers to understand why. What looked like a technology problem turned out to be a problem of trust, language, and familiarity. Through field research, rapid prototyping, and a complete redesign of the farmer and advisor experience, the platform became more approachable for the people it was built to serve.
In collaboration with Snapchat and Inspirit, I explored whether augmented reality could improve student learning outcomes. Instead of treating AR as a novelty, I borrowed principles from game design such as movement, physics, exploration, and reward loops to transform abstract STEM concepts into interactive experiences students could physically engage with. The study demonstrated measurable improvements in engagement and comprehension.
How do you convince teachers to use a technology they’ve never used before? By making it feel familiar. Working with Inspirit and Meta’s vision for classroom VR, I led the design of a browser-based lesson creation platform that transformed existing teaching workflows into immersive VR experiences. The result was a tool adopted across more than 100 schools and integrated into real classrooms.
INSIDE is an XR documentary about solitary confinement that invites audiences to step beyond observation and into experience. Rather than simply telling a story, the project uses an immersive experience to place participants within environments, creating a sense of presence and emotional connection that traditional formats cannot achieve. The result is a documentary experienced not just through the eyes, but through the body.
What happens when you experience the forest from the perspective of a tiny creature? Shroomscape is an immersive experience that transforms ordinary fungi into towering monuments, inviting visitors to walk amongst giant mushrooms and rediscover the natural world through scale, wonder, and curiosity. By altering perspective, the experience encourages a deeper emotional connection with ecosystems that often go unnoticed.
Most people travel far to experience nature while overlooking the extraordinary ecosystems around them. What We Have is an interactive storytelling project that encourages audiences to slow down, pay attention, and develop a sense of appreciation for the living world immediately around them.
Four Plates is a playable exhibit featured at the Serendipity Arts Festival in Goa, inviting visitors to gather around food and sustainability. Through playful interactions, it sparks a “dishcourse” about the choices, cultures, and systems behind what we eat. The experience turns the table into a space for conversation, bringing people together to share perspectives and explore how everyday food choices connect to a more sustainable future.
Forklore is an conversation cards game inspired by folklore and the stories about food that connect people. Through playful conversation, it invites players to uncover lore cards, encounter familiar life stories with fresh curiosity, and discover the tales woven into our memories. The experience turns collecting into a way of paying closer attention, bringing food, recipes, and cuisines together in a game shaped by the stories that we might otherwise not share...
Created a series of 5 mixed-media illustrations for an article on Indian aquaculture industry.
Directed, Shot and Edited a music video on the Google Pixel 6A
A minimalist yet fun visual identity system designed for a Korean Cafe in Delhi.
A sustainable packaging for pure copper tongue cleaners by the brand ONEarth